The intent of this software is to associate images of objects with their names and numbers as determined in IL-2's static.ini file.

Usage:
1) unzip the _StaticIniImages.zip file.

2) copy your static.ini file (usually in <Il2's main folder>/MODS/STD/com/maddox/il2/objects/),
    placing it in the same folder you unzipped _StaticIniImages.zip into.

3) run _StaticIniImages.exe.
	This will create four new files (or overwrite the files if they already exist):
		_StaticInfoSTD.txt
		_StaticInfoFMBPlus.txt
		_StaticImagesSTD.html
		_StaticImagesFMBPlus.html

STD files are for use by those not using the FMB mod.
If you use the FMB mod (located in your MODS folder), use the FMBPlus files.

_StaticInfo<STD/FMBPlus>.txt contains a listing of all the objects found in the static.ini file, along with the object's index number and the name of its associated .jpg picture.
This is a sample of two of the entries you might find:

0002 [buildings.House$socknone] [socknone.jpg]
0003 [buildings.House$FlagJarmy] [FlagJarmy.jpg]

It reads as follows:
static.ini's object number two is called "[buildings.House$socknone]" and it picture is socknone.jpg.

static.ini's object number three is called "[buildings.House$FlagJarmy]" and it picture is FlagJarmy.jpg.


_StaticImages<STD/FMBPlus>.html is a webpage that will display each item's picture, index number and name.

If an image is missing, all you need to do is place a .jpg picture of the item into your _staticImages\Images folder.  The supplied images are 120x120 pixels.  The images are displayed the same size as the original picture.  So, be sure not to use anything too large.  You don't need to rerun _StaticImages.exe.

The only time you need to rerun _StaticImages.exe is if new items are added, or items are removed, or items have their positions changed in your static.ini file.  If your static.ini file changes, just copy it into this directory and rerun _StaticImages.exe to generate your new files.


